![]() Now, 18 years later, players have Shenmue 3 in their hands, and what should they perhaps expect, given the multiple advances in technology and game mechanics that have occurred since? In some ways, it was just as tedious as real life. In terms of game mechanics, players could talk to virtually any NPC, shop at almost any of the shops, work, and train. Those of you that may have travelled to Japan would likely lament that Japanese towns were captured so faithfully therein. Going about your business in these towns really felt like living within these towns. Twenty years ago, the artistic design of the towns in which Shenmue was set was what first piqued the interest of the fans. Or… to be clear – I’m not sure I care enough to go through this again. However, Shenmue 3 does NOT tie up all loose ends, instead choosing to simply continue the story, leaving it still unfinished, and the door open for more titles. ![]() At the time, they were some of the most advanced games of their kind that were available in the market.Īn epic RPG that told a real-world story in real-world terms, albeit restricted by the technology of the time.įurther, the story that was started in Shenmue and Shenmue 2 was never completed and so fans were clamouring for the story to be completed for around 15 years before finally they were told they would get their wish. Not only that, but the last title in the series was itself released 18 years ago. Part of the problem – and it is a problem – is that this is the continuation of a story started twenty years ago. It’s long and it’s tedious, but that doesn’t make it bad… Although perhaps it should. This really sums my experience with Shenmue 3 up. And I probably shouldn’t have enjoyed my time, but somehow… I did. It probably shouldn’t have felt quite so tedious, but it did. It probably shouldn’t have taken a long time, but it did. It took me a long time to get to this point – the point where I could actually put my thoughts to words in regards to Shenmue 3.
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